What is RAII and why is it central to modern C++?
RAII, Resource Acquisition Is Initialisation, binds a resource's lifetime to an object's lifetime: acquire in the constructor and release in the destructor. Because destructors run on scope exit, including during stack unwinding from an exception, resources cannot leak.
void write(const std::string& path) {
std::ofstream out(path); // opened in ctor
std::lock_guard<std::mutex> lock(m);
out << "data\n";
} // lock released, file closed, even if << throws
The standard library is built on RAII: std::string, std::vector, std::fstream, std::lock_guard and std::unique_ptr. Writing a small RAII wrapper for a C API handle, socket or mutex is idiomatic and gives exception safety.
The alternative, manual cleanup with goto or duplicated error paths, is error-prone and leaks on early returns. The "rule of zero" extends RAII: compose members that manage their own resources so your class needs no custom destructor or copy/move operations at all.