What are zero values in Go and why do they matter?
Go has no uninitialised variables. Every type has a defined zero value: 0 for numeric types, false for bool, the empty string for string, nil for pointers, slices, maps, channels, interfaces and functions, and a struct whose fields are all zero.
var n int // 0
var s string // ""
var p *int // nil
type User struct{ Name string; Age int }
var u User // {"" 0}
Because of zero values, most types are usable immediately and code can often skip constructors entirely. Idiomatic Go leans on this: a zero sync.Mutex is unlocked and ready, and a zero bytes.Buffer is empty and ready.
There are subtleties. A nil map can be read from but writing panics, so you must call make first. A nil slice can be appended to (append allocates) and ranged over safely, so var xs []int is often preferred over []int{}. Zero values are also why APIs such as errors.New work without extra setup.